Posted by Keenan "SuperMario290" in PS3 | 0 comments
Killzone 2 only uses 60% of the PS3’s SPU’s
Jeff Haynes revealed that even during the heaviest loads, Killzone 2 utilizes roughly only 60 per cent of the SPU’s on IGN’s latest Play Beyond podcast.
“It’s incredible to see huge levels and see the deferred rendering and note that on all the SPU’s, even on the heaviest load were coming up to about 60%,” Haynes said. “They weren’t coming close to maxing out. .They had about 40% of space before they started tripping or saw slow down on some of the processes.”
Haynes also noted that the preview codes recently distributed to various media outlets were of an alpha build of the title, and have since been polished up. Killzone 2 is due out exclusively on PlayStation 3 on February 27, 2009.

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