Mar 23, 2009

Posted by Keenan "SuperMario290" in Gaming in General, Independent | 0 comments

World of Goo Dev: DRM is Unnecessary

worldofgoo 300x225 World of Goo Dev: DRM is Unnecessary

Ron Carmel, co-founder of 2D Boy, the independent company that made the infamous World of Goo, shared strong advice to fellow indie developers about involvement of publishers and DRM.

“The most important thing to ask yourself is why you need publishers,” Carmel said.

After dealing with publishers and contracts for months, Camel learned this simple little fact:

“Our conclusion with publishers is… don’t do it,” Carmel said.

“Go with digital distribution,” Carmel said. “You don’t need publishers for this.”

With XBLA, WiiWare, Steam, and PSN, digital distribution allows indie devs to get their product to gamers.

Carmel also went on saying that DRM is a waste of time, and for devs not to worry about their game getting cracked or leaked across the internet.

Link


Clap

Leave a Reply

CommentLuv Enabled