<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Monster Hunter 3 Rendered in 1080p</title> <atom:link href="http://defaultprime.com/2009/10/18/monster-hunter-3-rendered-in-1080p/feed/" rel="self" type="application/rss+xml" /><link>http://defaultprime.com/2009/10/18/monster-hunter-3-rendered-in-1080p/</link> <description>- Gaming and Technology Culture &#124; News &#124; Reviews &#124; Media</description> <lastBuildDate>Fri, 12 Mar 2010 05:57:58 +0000</lastBuildDate> <generator>http://wordpress.org/?v=abc</generator> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <item><title>By: Kris</title><link>http://defaultprime.com/2009/10/18/monster-hunter-3-rendered-in-1080p/comment-page-1/#comment-2059</link> <dc:creator>Kris</dc:creator> <pubDate>Mon, 19 Oct 2009 02:00:24 +0000</pubDate> <guid isPermaLink="false">http://defaultprime.com/?p=9531#comment-2059</guid> <description>Agreed with Jack. This is an upscale, not a render. In order to render it at 1080p the game must be capable of doing so on the native hardware while having the supported code within the software.However, the anti aliasing inclusion is a really nice approximation of what substantial AA would provide to the picture. Sadly, I do not see a reason why we need to &#039;guesstimate&#039; what a 1080p picture would look like on hardware ill designed to take advantage of it. A PS3 or 360 game can look fantastic not just because of the potential resolution gains but also due to effects and shaders provided by a far more robust graphic chips.</description> <content:encoded><![CDATA[<p>Agreed with Jack. This is an upscale, not a render. In order to render it at 1080p the game must be capable of doing so on the native hardware while having the supported code within the software.</p><p>However, the anti aliasing inclusion is a really nice approximation of what substantial AA would provide to the picture. Sadly, I do not see a reason why we need to &#8216;guesstimate&#8217; what a 1080p picture would look like on hardware ill designed to take advantage of it. A PS3 or 360 game can look fantastic not just because of the potential resolution gains but also due to effects and shaders provided by a far more robust graphic chips.<p> <span id="reportcomment_results_div_2059"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 2059 );" title="Report this comment">Report this comment</a></span><br /> <span id="reportcomment_comment_div_2059"></span></p><p>Like or Dislike: <img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="up-2059" src="http://defaultprime.com/wp-content/plugins/comment-rating/images/1_14_up.png" alt="Thumb up" onclick="javascript:ckratingKarma('2059', 'add', 'defaultprime.com/wp-content/plugins/comment-rating/', '1_14_');" title="" /> <span id="karma-2059-up" style="font-size:12px; color:#009933;">0</span>&nbsp;<img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="down-2059" src="http://defaultprime.com/wp-content/plugins/comment-rating/images/1_14_down.png" alt="Thumb down" onclick="javascript:ckratingKarma('2059', 'subtract', 'defaultprime.com/wp-content/plugins/comment-rating/', '1_14_')" title="" /> <span id="karma-2059-down" style="font-size:12px; color:#990033;">0</span></p>]]></content:encoded> </item> <item><title>By: Jack</title><link>http://defaultprime.com/2009/10/18/monster-hunter-3-rendered-in-1080p/comment-page-1/#comment-2054</link> <dc:creator>Jack</dc:creator> <pubDate>Sun, 18 Oct 2009 22:48:08 +0000</pubDate> <guid isPermaLink="false">http://defaultprime.com/?p=9531#comment-2054</guid> <description>this game looks upscaled rather than rendered.There is less colour and the screenshot is very blurred, this looks like a bad photoshop.</description> <content:encoded><![CDATA[<p>this game looks upscaled rather than rendered.</p><p>There is less colour and the screenshot is very blurred, this looks like a bad photoshop.<p> <span id="reportcomment_results_div_2054"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 2054 );" title="Report this comment">Report this comment</a></span><br /> <span id="reportcomment_comment_div_2054"></span></p><p>Like or Dislike: <img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="up-2054" src="http://defaultprime.com/wp-content/plugins/comment-rating/images/1_14_up.png" alt="Thumb up" onclick="javascript:ckratingKarma('2054', 'add', 'defaultprime.com/wp-content/plugins/comment-rating/', '1_14_');" title="" /> <span id="karma-2054-up" style="font-size:12px; color:#009933;">0</span>&nbsp;<img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="down-2054" src="http://defaultprime.com/wp-content/plugins/comment-rating/images/1_14_down.png" alt="Thumb down" onclick="javascript:ckratingKarma('2054', 'subtract', 'defaultprime.com/wp-content/plugins/comment-rating/', '1_14_')" title="" /> <span id="karma-2054-down" style="font-size:12px; color:#990033;">0</span></p>]]></content:encoded> </item> </channel> </rss>
<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Minified using disk
Page Caching using disk (user agent is rejected)
Database Caching 4/23 queries in 0.264 seconds using disk

Served from: defaultprime.com @ 2010-03-15 14:42:06 -->