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Review | The Last Story

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What makes a good story? It’s the ubiquitous question in the minds of role-playing game developers, and was certainly forefront in the mind of legendary Final Fantasy creator Hironobu Sakaguchi as he produced his similarly-named title The Last Story. Under criticism from a growing amount of Western gamers, who tend to prefer gray morality, choice and consequence, and branching storylines, some Japanese developers have attempted to implement changes in order to freshen the stagnant “white knights save the world” plot. However, the morally righteous characters and the evil tyrants certainly haven’t disappeared. This is the case with Hironobu Sakaguchi’s latest game, his answer to the original question a diffident “stick to the usual, but add new elements.” There is much for a Western audience to enjoy, but the fact that it’s a JRPG will never quite leave your mind.

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First introduced to gaming with Wolfenstein 3D, Daniel has never looked back. He still returns to the old classics while enjoying the current generation, and beats every game he can get his hands on. In addition, he loves to read and write and is an avid follower of sports and martial arts.

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