Playstation All-Stars Battle Royale cannot be analyzed without succumbing to comparison to Nintendo’s Super Smash Brothers series. It simply can’t. From its design to its controls to its source-material mixture, pointing fingers to the Smash Brothers series is the default reaction from the gaming circuit. But while it shares conceptual and design-based features with Nintendo’s fighting game beast, Playstation All-Stars is not Super Smash Brothers. Superbot has managed to add some creative spins on the formula set into motion by Nintendo, separating it from being a “clone.” However, it’s those differences that tend to damage the quality of what could have been. Playstation All-Stars Battle Royale takes risks, but really: should it have?
It began with a hand-me-down Sega Genesis from his cousin and since then, he's been fascinated with video games. He enjoys the blissful platforming of the 16-bit era and the rich adventures of the 64-bit era. Favorite games include Metroid Prime, Banjo-Tooie, and practically every 16-bit Sonic the Hedgehog title.
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