Earlier today saw the announcement/official reveal of the next-gen system from Microsoft; now known as the Xbox One.
Microsoft had, what seemed like, a lot to say about the hardware, and certainly seemed to be pleased with themselves by the end of it, but if there was one thing myself and the rest of Twitter continued to think of, it was, “Where are the games?”
Now, sure, Microsoft did *show* some games, but nothing that could be defined as ‘refreshing,’ ‘exciting’ or ‘new.’ We got a bunch of sports titles, courtesy of EA/EA Sports, and a new trailer for Call of Duty: Ghosts (complete with timed exclusive DLC), as well as Forza Motorsport 5 from Turn 10 and Quantum Break, a new IP from Remedy Entertainment. Aside from that though? Nothing, really. Not even Halo showed up in game form, and instead we got an announcement of a Halo TV show from Steven Spielberg.
Sundays at 10pm EST
Quantum Break (which could probably do with a name change so that it won’t be confused with Quantum Leap/Mechanics/Conundrum anytime soon) is a new IP said to be one of the fifteen exclusive titles that will launch on the Xbox One within the first year, and one of eight new IPs, yet none of the other 13 (Forza 5 was one, I believe) made an appearance; not even a screenshot or some kind of teaser. That statement served to be little more than a bullet point for Microsoft to use to get people to buy the Xbox One. I mean, it’s great they acknowledged games in-between the TV, Sports and Entertainment talk, but would a little more be too much to ask for?
Of course, after the event was over, a bunch of third-party developers/publishers came out and announced their titles for the Xbox One. Titles like Watch_Dogs, Thief, Destiny and Battlefield 4 were all quick to let the world know what many could have already guessed at. This is still great, because those games will look pretty damn…well, pretty on these next-gen systems, but we also already knew about them.
This is from Remedy, so I’m already interested.
Let’s rewind to the PlayStation Meeting from February, where Sony talked about hardware *and* games. Aside from the lackluster announcement of Diablo III and…whatever the hell Square Enix did, Knack, inFAMOUS: Second Son, Killzone: Shadow Fall, The Witness and Deep Down were shown, to some extent. To be fair, I believe Sony’s PlayStation Meeting went on a bit longer and the PlayStation 4 itself wasn’t shown, but in a 1-to-1 comparison, Sony managed to put out more info, with a lot of it being game related.
Microsoft could’ve done the same thing. After pushing their own event back a month, and having far more time to prepare, what they ended up doing with their 1Hr event was disappointing and failed to cover all of the bases an event like this should’ve easily taken care of. Holding back on discussing games until E3 is all well and good, but holding back on most of your games in favor of features the Xbox isn’t known for, is something else entirely. Simply saying, ‘We’ll have more games to discuss at E3 a couple weeks from now’ isn’t enough to keep people content. Especially when the info you do put out about the hardware leads to more questions.
Still, at the end of the day, I guess it’s better than nothing. Maybe E3, like Microsoft claims, will provide what we all really want.
Kyree didn't have an N64 or Dreamcast as a kid (so sad) and he doesn't remember finishing any of his PlayStation games, but skip to the PS2/GC/Xbox era and everything changed. He hasn't been outside to play tag in forever, but he can recall playing way too much Smash Bros. and even more Kingdom Hearts; seriously, he can recite lines from it. I think he may have a problem.
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