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Review | Worms Revolution

1995 saw the introduction of a 2D, turn based, strategic artillery game called Worms on the Amiga. The bizarre mix of cartoon

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Euclideon’s Unlimited Detail Tech to Revolutionize Graphics

Unlimited Detail, which hypothetically allows for the inclusion of an infinite number of polygons–will increase the polygon count in games by a factor of over 100,000, seeking to do away with “polygon budgets” entirely; an unprecedented graphical revolution.