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Review | Worms Revolution

1995 saw the introduction of a 2D, turn based, strategic artillery game called Worms on the Amiga. The bizarre mix of cartoon


Euclideon’s Unlimited Detail Tech to Revolutionize Graphics

Unlimited Detail, which hypothetically allows for the inclusion of an infinite number of polygons–will increase the polygon count in games by a factor of over 100,000, seeking to do away with “polygon budgets” entirely; an unprecedented graphical revolution.