Posted by Oculin in PC | 0 comments
CoD:WaW Map Pack 3 confirmed for PC
A post on The Call of Duty forums confirmed that Map Pack 3 is coming to PC along with a 1.6 patch. No details on the what the patch will be adressing yet, but for those who need a reminder for whats in map pack three it consists of three new multi-player maps and a new Nazi zombie map.
Read MorePosted by Sid982 in PC | 0 comments
Map Pack 2 comes to World at War next PC Patch

Treyarch has announced that the Map Pack 2 for Call of Duty: World at War will be coming to the PC. The Map Pack was released last month for the Xbox 360 and PS3 and will be released in World at Wars next update Patch 1.5. The Pack includes three standard levels Corrosion, Bonsai, and Sub Pens. The Map Pack also includes an undead swamp level “Shi No Numa.”
Read MorePosted by Austin Reynolds in Gaming in General | 0 comments
World At War Sells 11 Million

Call of Duty: World at War has surpassed 11 million units sold. This continues to prove that people will buy crappy games if it had good predecessors. Seriously, there is no reason for a repackaged CoD4 bad World War II game to sell this many copies. I played the game, thought it was terrible, then traded it in to get myself 28 bucks that I shouldn’t have spent in the first place. But whatever, that’s just my opinion.
Read MorePosted by Keenan "SuperMario290" in PC | 1 comment
Zombie Nazi Pack Released for Call of Duty: World at War
No less than 28 maps have been available for release for Call of Duty: World at War’s Nazi Zombie mode. These have all been made for the by user-created, zombifying map pack.
To get the Zombie Nazi fun, you have to complete Call of Duty: World at War, and get the ‘Nacht der Untoten’ achievement, then you and 4 people can fend off these zombies in a bunker by using all of your weapons, and getting new ones, as well as upgrading the ones you already have.

Here are some of the created by various different authors and put together by FilePlanet:
Nazi Zombie Rathaus
This place is swarming with Nazi SS officers that once occupied this German military base. Fires from the war still burn in this desolate hell hole and the large iron gates and fences that surround the house now trap the living dead inside.Zombie Subway Last Christmas
Set in an underground subway with access to the main street, there are eleven different ways for zombies to surround the area, but there is plenty of room to manoeuvre around and survive.Nazi Zombie Lost Island
This little island with a cool tropical breeze, palm trees, soothing ocean waters and a full moon glowing off the sea is interrupted by the moans of a zombie horde turn the island into a living nightmare.
To download the complete pack, it will take up around 1.5 GB of space on your hard drive, although each one can be downloaded individually.
Link
Read MorePosted by Keenan "SuperMario290" in Featured Articles, Gadgets, Phones, Reviews, Wii, Xbox 360 | 0 comments
Default Prime Review: Call of Duty: World at War
Call of Duty is something that most gamers know about and have played before. Call of Duty is all about war, guns, Nazi’s, and online multiplayer fun. Last year gamers were introduced into something new and different, modern warfare. This came in the form of, Call of Duty 4: Modern Warfare. In modern warfare, you weren’t in a World War I or II setting, but rather, in the Middle East where a “Ultranationalist” movement has instigated a civil war in Russia. This was, and is still one of the most played games on Xbox Live, and there’s no wonder why.
With the most recent installment of the Call of Duty series, World at War takes the game back to the good old World War II setting. This could be a double-edged sword, as gamers have so many World War whatever games to play that it’s not even funny, but the game might make up with the amazing online multiplayer, okay single player story, and what’s that….zombies!?
What makes World at War tolerable for being a World War II game is that the game doesn’t focus on D-Day, or Normandy for the 1,000th fucking time. Instead of all of the cliche scenarios, the game goes from island to island. You campaign on the Pacific, all of the way to the Fall of Berlin. With these new locations, it takes away the dullness of the already-used locations in previous Call of Duty games.
The single player story in World at War is, well, kind of stupid. There are really no compelling characters or locations like that of previous title, it leaves you to think “What the hell am I doing not playing online?”. That is the main flaw in the game. At moments, you get some of the excitement or scenes in Modern Warfare, but there are just too little, and not enough to keep you going through the whole game knowing, or even caring for what’s going on.
Overall, it’s best to stay away from the single player, unless you are really, really compelled to do absolutely nothing, and have no motivation to do it at all. I’ve played through it only because I had to, because I couldn’t tell you how bad the single player really is without playing it. You could say that the co-op campaign could redeem the shitty single player campaign, but it’s something you’ll need to have a friend around in order to have a lot fun with it.

Of course, the single player campaign is only a small portion of the overall game. You’ve got the amazing multiplayer aspect. If you were a hardcore, heavy player of the Modern Warfare online multiplayer, then you won’t be too shocked. Not much has changed in the online mode except for the new maps and weapons, so nothing new was brought into the game. This fact is kind of disappointing, but it works perfectly for the game. At least the game is based upon a solid foundation, and fixes some of the flaws (if there were any) in the Modern Warfare online multiplayer.
The worst part of World at War’s multiplayer experience is that the maps are a lot bigger than that of Modern Warfare. This is a big pain in the ass if you are only playing with 1 or 2 other players. This absolutely kills the amazing tight-knit areas that were in Modern Warfare, where you always had to watch your back around every corner, and the game was a lot more tense to play.
Then there’s the long-awaited extra mode called Nacht der Untoten, or Night of the Undead. This is also referred to as “Nazi Zombies”. This is where you and up to three other people are in bunker and are holding your own against a whord of zombies. You go to each door and window and shoot all of the zombies while repairing your bunker, saving your friends, and upgrading your weapons. You gain points for killing the zombies and for rebuilding the barricades, which is how you upgrade your weapons, and access other parts of the bunker. Eventually, the zombies will kill you, but your goal is to hold up as long as you can and rank up in the leaderboards.
The gameplay is obviously the same as it’s been for every single other Call of Duty game ever released, but it obviously works, and I prefer it over a mouse and keyboard any day. The graphics have also taken a tiny step up from Modern Warfare, but as always look great and detailed.

In conclusion, the Call of Duty: World at War took many steps back from what Modern Warfare accomplished. Not to say that the game is bad, but everything that was good in the game was already out in Modern Warfare, and it’s good because it works. It worked before, and it works now. With a terrible single player campaign, and a sub-par online multiplayer, this will definitely not replace Call of Duty: Modern Warfare for most people. Fans of the series should rent the game, and see how it is, but definitely not buy it straight up unless you have the money.
What’s Good:
- Single player doesn’t bring the cliche maps and scenarios of past games.
- Graphics and gameplay are all great as the game is made by Infinity Ward, and it has all worked in games previous.
- There’s a co-op mode for the single player that adds some fun when you’re playing with friends, but doesn’t redeem the epic fail of the single player campaign.
- With the addition of Zombie mode on all games except for the Wii, it makes the game extremely fun even after you beat the single player campaign, and are through playing the online multiplayer mode.
What’s Bad:
- Campaign sucks; nothing to really motivate you through the game. Characters and areas are boring, and the storyline is…well, non-existant.
- The online multiplayer works, only because it worked in Modern Warfare. The maps are huge, which makes it near impossible to find people if your playing with only a couple of people.
- Even though there are new areas and people in the game, the World War II aspect of gaming is getting real old, and I mean REAL old.
