Posted by Keenan "SuperMario290" in Xbox 360 | 0 comments
CES 09′: Halo Wars + Red Ring = Fail (OBVIOUSLY!)
It looks like some of the fellows at Gamer Tag Radio were testing out Halo Wars at CES, and guess what happens? Yes, Microsoft’s brand new addition to the Halo series suffers from another RROD error. They do say that it was just a two ring error, which means probably a overheating issue, but it’s kind of ridiculous to be working on the game for this long, and to have the 360 out this long, and it’s still suffering from ridiculous-ass errors such as this.
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Leo Laporte gets His Final Red Ring of Death (RRoD)
Man, it sucks to be Microsoft today. Getting hated on for rising the price of XP by $150 on their computers, and now this. Leo Laporte, the Tech TV personality that co-hosted The Screen Savers, has posted on his blog that he is through with the Xbox 360, and is moving on to the PlayStation 3. He said that he received his second, and final, red ring of death today. Well….we hope you have fun with that Mr. Laporte.
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New Xbox 360 model may be Red Ring killer
With the new “Jasper” model of the Xbox 360 out, there’s a new chipset, which is supposed to be better in every single way than the old one. So that would mean that any Xbox 360 made after October 23, 2008 should have the chipset.
There are also many other changes in the new version of the 360. There’s graphics chip, that’s now 65nm, which means that it won’t run as hot as previous Xbox’s, so hopefully no overheating issues and power consumption will be less of a problem. This should fit quiet nicely into the motherboard socket, which means less system failures all together. Also since it’s smaller in size, it’s less expensive to produce which explains why Microsoft has been dropping prices like no other.
The main failure cause [with the older 90-nanometer graphics chips and the boards that came with them] was “thermal fatigue” of the leaded C4 connections between the graphics chip die and its organic carrier. The underfill had too low a glass-transition temperature for the amount of heat generated. That caused cracking over time, resulting in graphics chips coming loose.
In previous versions, Microsoft addressed this with better heat sinks. The temperature sense diode was off in a corner and didn’t reflect the true temperature in the core regions. Jasper has shifted to a material with a significantly higher transition temperature. Coming up with this fix took time, since the new material had to be identified and tested. The smaller 65nm chip die also helps since the stresses that cause the thermal fatigue are related to size.
Does this mean that the red ring of death will be no more forever?
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New Xbox Experience brings RRoD
Many, the old is coming back in. With the new Xbox Experience update, people are starting experience….the RED RING OF DEATH! Not even 24 hours after the update was up, people were already posting complaints on blogs and message boards.
But wait, that’s not even the begginning. People are experiencing connection freezes, slow downs, lock ups, broken TV connections, and much more. I don’t think that this is what people were expecting to experience from this update.

